Halo Infinite’s next update will bring the tank gun back to the campaign

Halo Infinite’s the flawed and overpowered “tank gun” will be added back to the game’s campaign in an upcoming update, developer 343 Industries announced Friday.

The tank gun is an extremely powerful weapon – essentially a portable version of a Scorpion tank cannon that has unlimited ammo – and it has been popular with speedrunners and as a way to make the game much easier. But even if you need to know exactly where to look to find the gun (which, incidentally, is invisible), glory senior community manager John Junyszek said it in April 343 would remove the “tank gun error” along with the game’s second season, which launched on May 3rd. That decision was not very popular with the community, and it seems that there have been enough setbacks that 343 have decided to bring the tank gun back.

343 will also add some skill jumps to the game’s multiplayer map. The hard-to-pull-off jumps (like the “Pizza” jump) could give players an advantage in a heated match, but it seems they may have done it in a way that the developers did not intend.

“We initially identified these jumps as falling into a few categories: places where the environment poorly communicated the play-through possibilities in the game world, places that created a match balance or a combination of both,” Junyszek said Friday on Halo Waypoint forums.

343 made some adjustments that removed some skill jumps with the season 2 patch, but the community outcry has been loud enough that 343 plans to add many of them again. “Players have made it clear that our analysis of these leaps was out of the goal. , and we appreciate the feedback, ”Junyszek said.

Junyszek had last week indicated that 343 Industries was considering changes in response to player feedback after the season’s launch. “We’ve seen feedback about changes that affected various multiplayer jumps and campaign speedrun strategies,” Junyszek said on May 5th. “We are not at the point where we can promise anything yet, but would like to be transparent and say we take the feedback seriously and review the options internally.”

Halo Infinite’s head of creative Joseph Staten had also acknowledged the complaints. “Hi Spartans, this week has been uneven,” the State said, quote-tweeting Junyszek. “That was certainly not our goal.”

Junyszek on Friday did not disclose a specific date for the new update, but it sounds like it might be coming soon. “Our team has worked hard to get as much as we can, in this update as fast as we can, but there are still a few more steps we need to take before we can release it in the wild,” he said. “We will share more about the specific release date of this update in the next few days.”

The twists are just the latest speed bumps too Halo infinite, which has had a stone’s throw since its launch at the end of last year. And we’re been waiting a while for some core features to be added to the game; 343 announced last month that it is targeting a release in late August for the online campaign co-op and a September launch for an open beta of Forge mode.